What's New?
Hi Imagineers,
This is the latest Imagine Mailing List FAQ #08, I hope U enjoy it! I'm
still waiting response from many IML fellows, I have got about 15/20kb of
newest stuff I havent included into this release, maybe next time;) Keep up
the good work fellows, hear You soon!
Last Update: June 24, 1995 Saturday
Issue Number: 8
What's New:
- Section 1, No 1.
- Added HTML home pages list
- Section 2, No 25.
- Spin and Sweep: how them work
- Section 2, No 26.
- Modeling hands, feet, etc...
- Section 2, No 27.
- Realistic neon lights
- Section 2, No 28.
- Getting a checkered plane with checks of different textures
- Section 2, No 29.
- Bright light reflecting off thousands of tiny particles suspended in air
- Section 2, No 30.
- Bones can
- Section 2, No 31.
- Inverse kinematics
- Section 2, No 32.
- Inverse kinematics excitement
- Section 6, No 8.
- Depth of field
- Section 7, No 16.
- Oct-tree level
- Section 8, No 13.
- Spaceship shield Attribute (Essence)
- Section 8, No 14.
- Spaceship shield (Imagine v2.9)
- Section 8, No 15.
- Ground cover (Imagine v2.9 or higher)
- Section 8, No 16.
- Steam engine attribute (Imagine v2.9 and higher)
- Section 8, No 17.
- Fun with Fuzz texture: Wispy Smoke, Scattered Cumulus Clouds (Imagine v2.9 and higher)
- Section 8, No 18.
- Water attribute
- Section 8, No 19.
- Castle brick attribute (Essence)
- Section 8, No 20.
- Cloth attribute (Essence)
- Section 8, No 21.
- Fabric (Imagine v2.9 or higher)
- Section 9, No 4.
- Imagine v3.0 / v3.1 high res video change update
- Section 9, No 9.
- N.U.R.B.S.
Last Update: Aug 26, 1995
Back to Ian's HomePage. --
Up to FAQ #8 Index