* Subject: Visible light...again. * Date: Sunday, 22 January 1995 19:12:13 [58] * From: Curcio Nicholas <curcion@db.erau.edu>Now, for all you water people.
DATAIL 1. Take a sphere and make it a blue color. 2. Remove approx. the top 2/3 of the sphere. 3. Apply the "crumpled" texture (3.x) 4. Apply the "transpar" texture (3.x) 5. Add an axis, and make it white light source. 6. Place the axis above the piece of sphere and group them.Back to Ian Smith's HomePageSTAGE Place this object high above your scene. The light coming through the crumpled spots makes a great underwater effect.
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