* Subject: Re: Rendering Rooms * Date: Sat, 22 May 93 13:23:38 -0500 [37] * From: pjfoley@sage.cc.purdue.edu (PJ Foley)I find that a good way to make carpet is to use the dreaded lame-o, cheapy, "gause-screen," ant-crawling, don't-animate-this, roughness setting. I crank it way up. I also add the Bumps texture from Essence to give it that "lived-in look." Here are my settings:
Color: 150,150,150 (arbitary, I suppose) Specular: 230,230,230 (adjust to your color) Dithering: 255 (I usually set this to zero since I deal with 24bitexclusively)
Roughness: 100 (more or less depending on how far you view the carpet) Everything else: 0 And for Essence "Bump" Initial Scale: 2.0 # of Scales: -1.random (take off the negative if this is too slow for you) Scale ratio: 0.5 Amp: 0.5 Alt: 0.5Back to Ian Smith's HomePage-> Return to Alphabet <-