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   * Subject: My bones trouble
   * Date: Fri, 13 May 1994 16:19:34 -0700 [50]
   * From: Lesk@cc.snow.edu (Lesk)

ok I am going to be as consistant as I can and for menu items I will put it in the form of menu->selection->selection1 and for requesters that ask for input I will just say what needs to go in.

   Detail editor:
   add->primitive->tube
                   Radius = 30
                   Height = 300
                   circ sec = 12
                   vitr sec = 3
           close both bottom and top.
   
   I like to work in the front view of the four.
   
   
           ......
           ||||||  top section             note that when I refer to a
           ......                          section that means the points
           ||||||  mid section             above and below are selected
           ......
           ||||||  base section
           ......
   
                                           for example the top section is
   
                                                    ......
                                                    ||||||
                                                    ......  <- these points
used
                                                              twice once for
top
                                                              and once for mid
   
   
   
   
   f1 select tube
   mode->pickfaces
   mode->method->drag box
   shift select top section (points above and below)
           function->make->makesubgroup
           enter tip1
           deselect faces
   shift select mid section (all points above and below mid faces)
           function->make->makesubgroup
           enter mid1
           deselect faces
   shift select base section
           function->make->makesubgroup
           enter base1
           deselect faces
   shift select top and mid section
           function->make->makesubgroup
           enter midall
           deslect faces
   shift select top, mid, and base
           function->make->makesubgroup
           enter baseall
           deselect faces
    If you think about this for a minute it will all make sense especially
concerning how this thing is going to bend.

OK next phase.

   
   mode->pick groups
           (and go back to pick method points)
   object->add->axis
           select tha axis
           select move
           move axis to center of tip1 (top section)
           deslect axis
   object->add->axis
           select axis
           select move
           move axis to center of mid1 (mid section)
           deselect axis
   object->add->axis
           select axis
           select move
           move axis to center of base1 (mid section)
           deselect axis
    Now comes the tricky part the order here is very important and you may have
to try this a few times until it works just right.

use the find requester and choose the axis in the base section. doing it this way should make make the order correct.

   
   mode->pickobjects
   
   select axis in tip1
           shift select axis in mid1
           states->group
           deselect
   select axis in mid1
           shift select axis in base1
           states->group
           deselect
   select axis in base1
           shift select object axis
           states->group
           deselect
    go back to group mode and check this out, and make very certain that the
order is right. click on the tip axis and it should be the only one blue. deslect it and click on the axis in the mid section BOTH it and tip axis should be highlighted. deslect them and click on the axis in base1 and all three axis should turn blue. now the hard part! go back to pick object mode and then click on the object axis. it should be blue with a yellow line connecting it to the base1 axis.

If none of the above is correct all progress is at a halt! go back remove all the groups and try it again this order is IMPORTANT!

now having that done correctly we can move on make sure nothing is selected and go back to pick group mode.

   
   select axis in tip1
           States->bones->subgroups
                   bigsub: browse->tip1
                   smallsub: browse->tip1
           OK
   select axis in mid1
           States->bones->subgroups
                   bigsub: browse->midall
                   smallsub: browse->mid1
           OK
   select axis in base1
           States->bones->subgroups
                   bigsub: browse->baseall
                   smallsub: browse->base1
           OK
   
   SAVE THAT SUCKER NOW!

If you think about this it really makes sense what has happened at this point.
   
   
   States->states
           create
           default
           select buttons shape and grouping, the book says 
           this will be the only place you need to have this.
           OK
   States->states
           create
           start
           OK
   deselect all
   select axis tip1 and rotate in the x 30 degrees.
   space bar
   select entire object
   states->bones->update
   states->states
           create
           bendtip1
           OK
   select axis in tip1 and rotate another 30 degrees in x.
   deslect all
   select axis in mid1 and rotate it in x 30 degrees.
   select entire object
   states->bones->update
   states->states->create
           midbend
           OK
   deslect all
   select axis in tip and rotate 30 degrees in x.
   select axis in mid and rotate 30 degrees in x.
   select axis in base and rotate 30 degrees in x.
   select entire object
   states->bones->update
   states->states->create
           basebend
           OK
   
   SAVE THIS AGAIN! to much work to loose....
   
   States->stateanim->make
   OK
   start
   15
   bendtip
   15
   midbend
   15
   basebend
   15
   start
   0
   full objects
   states->stateanim->play

* Subject: Re: Lesk's Bones example * Date: Sun, 15 May 1994 11:40:22 -0700 [50] * From: Lesk@cc.snow.edu (Lesk)

The object at this point is to set the proper order

   mode->pickobjects
   
   select axis in tip1
      shift select axis in mid1
      states->group
      deselect
   select axis in mid1
      shift select axis in base1
      states->group
      deselect
   select axis in base1
      shift select object axis
      states->group
      deselect

However, you got it backwards ;^) When you're grouping axes, you state that you have to select tip1 + mid1, mid1+base1... It's the other way around. You need to group the object to Base1, then base1 to mid1, then mid1 to tip1. Only then do you get the proper heirarchy.

 Paul

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