Below are the four textures I have written for Imagine for Windows. You can click on the links below the images for more example pictures and information for each texture or go directly to the Download area.
You can also check out my alpha-level
Boolean Texture.
It has been updated to
Alpha-Four on Mar-14
with new features.
And real documentation. With
pictures. :-)
II EdgeFill This texture colors the edges of each triangle on an object to a varying amount. You can control the color, filter, reflectivity and specularity values and specify filling from the inside or the edges. | II TriColor The three edges of each triangle are set to user definable colors which mix in the middle. The default example above provides a spread of all available hues in a true color display. Colors can be set to reflect, filter, reflect or specular. | II Counter An animatible counter is drawn in your chosen color, and applied to any combination of the color, filter, reflect or specular paramaters. Range is 0 to 999999999 or 999:59:59 for timer mode. |
And you also get II Beep which beeps or clicks when a ray hits it. Wow!!!! :-) |